I’m on 25 Peeps dot com today.
You can go there and click on my picture if you want.
Edit Monday 10:30 p.m.: I’m losing to the boobs.
Edit TUESDAY 9:19 p.m.: The “boobs” that I am losing to are actually a MAN’S ass.
[Quelle]
Browsing the blog archives for Juni, 2006
I’m on 25 Peeps dot com today.
You can go there and click on my picture if you want.
Edit Monday 10:30 p.m.: I’m losing to the boobs.
Edit TUESDAY 9:19 p.m.: The “boobs” that I am losing to are actually a MAN’S ass.
[Quelle]
Person = ActiveResource::Struct.new do |p|
p.uri "http://www.example.com/people"
p.credentials :name => "dhh", :password => "secret"
end#Issues GET http://www.example.com/people/1
matz = Person.find(1)
matz.name # => "Matz"
Sweet! Auch die bald (?) kommende Version 1.2 von Rails sollte — wie sollte es anders sein — sehr interessant werden. Mehr Infos hier.
Coda Hale schlägt wieder zu: Time For A Grown-Up Server: Rails, Mongrel, Apache, Capistrano and You. Eine Rundum-Sorglos-Anleitung zum Aufsetzen einer Rails-Anwendung mit Mongrel und Apache 2.2. Über das wundervolle Capistrano. Boochakayaya!
THQ has no plans to release any MMO games in the near future, according to CEO Brian Farrell - since there’s no point while everyone’s still going mental for World of Warcraft.
Dazu fällt mir ein alter Artikel von Joel Spolsky ein: Chicken and Egg Problems. Zitat:
Conclusion: if you’re in a market with a chicken and egg problem, you better have a backwards-compatibility answer that dissolves the problem, or it’s going to take you a loooong time to get going (like, forever).
Anstelle der erwähnten Rückwärtskompatibilität denken wir uns nun Dinge wie Spielspaß und Polish. World of Warcraft hat im MMORPG-Genre für beides neue Standards gesetzt. Wenn ein neues MMORPG es mit Blizzards Online-Blockbuster aufnehmen will, muss es gleichzeitig mindestens so gut sein, aber auch genug Eigenes bieten. Bisher haben sich die potenziellen Konkurrenten nur an letzterem versucht. Nur reicht das eben nicht. Sonst würde ja irgendjemand auch Dungeons & Dragons Online spielen. Höhö.
Stress, tiredness, fear of risk and constant exposure to unreasonable demands paralyze people’s willingness to make decisions—especially risky ones—since anything beyond obvious routine poses a personal risk. That’s why managers try to protect themselves with ever more exhaustive analyses, approval procedures, consensus-building meetings, memos, e-mails and all the other time-devouring elements of bureaucratic defensiveness. Of course, long before all that political maneuvering is over, and everyone is sufficiently certain (read armor-plated) to decide, the data is out-of-date, the customers have changed their minds…and any competitive edge is long gone. How many promising ideas are tested and analyzed to death in the name of caution and practicality?
$c->stash->{seite} = $c->model(’Daten’)->resultset(’Seite’)->find($c->req->params->{id});
Grummel, grummel, röchel, stöhn.
@seite = Seite.find params[:id]
Aaah, freu, freu, Spaß, juhu.
Oh, and, by the way, if you think that it’s unprofessional to be funny, then I’m sorry, but you just don’t have a sense of humor. (Don’t deny it. People without senses of humors always deny it. You can’t fool me.) And if you work in a company where people will respect you less because your specs are breezy, funny, and enjoyable to read, then go find another company to work for, because life is just too damn short to spend your daylight hours in such a stern and miserable place.
Schicke Web 2.0-typische Grafiken automatisch mit RMagick erstellen und einen dicken Punkt im Business Plan abhaken.
“So gradlinig wie der Hitman lebt sicher keiner von uns sein Leben“. (Toll, jetzt zitiere und verlinke ich schon meine eigenen Blogs. Ja, ich bin lame.)